Tuesday, March 21, 2017

Music

I found this great guy named Ben Sound and he offers really nice royalty free music that can be used in any multimedia project so long as he is credited.



Foliage

Since I saved foliage for the last steps in my thesis I referencing a really nice set of tutorials that will allow me to add nice realistic textures to my grass, and will be able to be randomized on every blade using a script that he provides. Then I will be using Tree cards, and Grass cards to lower rendering time since foliage is very render intensive.

Rendered image from tutorial

 I got some really good randomization on the grass that add very nice dimension.


Rendered grass from my scene

Wednesday, February 22, 2017

Sounds and Camera Animation

I have been studying more in depth how the original cartoon commercials
Cartoon Network Commercials(Compiled) in order to how the editors stitched together the shots. What I liked most is that the camera is not  always the things that's moving, sometimes it's a still camera with a moving object, and sometimes the camera moves just slightly while remaining focused on one object. I am testing my camera to see how I may go about the transitions between the homes.


While I am doing that I am looking into sounds and ambient noise. Shavena actual gave me a really nice idea of instead of having all over background music I should have he music come from inside the mail truck changing with the different homes. This way it adds dimension to the truck driver.

Sounds/Music

Sunday, February 5, 2017

What's Next

What I plan on doing next is taking these renders into Photoshop and doing some quick draw overs of things that I still want to add that may be relevant to the cartoon they came from, little hints of my favorite episodes or moments. This way I have better understanding of what needs to be in there rather than modeling without direction. A soundtrack is also something I will be looking into. By the end of this week (Friday or Saturday) I plan to have the Photoshop draw overs finished, and a proper asset list for each scene written out. Then next week I want to begin UV unwrapping and texturing the first home(Powerpuff Girls).